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NPC Generator

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Ability Scores
Seed

Advanced [show]


Wiggens Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is braided into rings. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Wiggens was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Wiggens Gobblefirn, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Holy water. 1 Holy water.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Map Maker business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Adventurer, Job, In love. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Dain Bigtoe, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: He wants revenge against illithids.

Ideals: Athletic. Bonds: Attractive, Enemies, Family, Poor. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Wymar Graham, Male Human Barbarian 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Aramil Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Aramil was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he's in love

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Aramil Quinten, Male Half-Elf Ranger 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Amber (160 gp). 4 Smokesticks.


Social Check DCs

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