Eldon Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly monstrous two handed axes and clubs. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.
History: Eldon was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business; and seeks redemption
Ideals: Persistence. Flaws: Ugly, Insomniac, PTSD. Bonds: Criminal record, Job. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Zephan Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has silver hair. His skin is flawless and his white eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Artistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 160 pp. Pink pearl (60 gp). 1 Minor magic item.
Mindartis Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting grey shirt and pants. His hair is cut close to his head. He has violet eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 sp.
Cockaby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a hunchback. He has no hair. His fierce gray eyes like to dwell on things.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Dyer in town.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Alexandrite (1300 gp). Rhodochrosite (12 gp). Onyx (70 gp). Deep green spinel (100 gp). Azurite (12 gp). Black star sapphire (600 gp). Amethyst (100 gp). Red-brown spinel (100 gp). Bloodstone (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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