Riardon Aloro, Male Elf [Permalink]
Personal [hide]
Description: This eastern man likes to wear ponchos typically of a light green in addition to tight pants. His clothes are grease stained in places. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east his family was never financially stable. Riardon was born on a far eastern plains where he grew up under the tutelage of his father, an expert Herbalist. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 111 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 2000 gp. Peridot (40 gp). Sard (40 gp). Sardonyx (40 gp). Iolite (40 gp). Jasper (40 gp). White pearl (90 gp). Blue quartz (5 gp). Bloodstone (40 gp). Tiger eye turquoise (5 gp). Chrysoprase (40 gp). Black star sapphire (1000 gp). Rose (40 gp).
Oblar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His whole body is exceptionally muscular. His white hair is still thick. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was always a brilliant, if unscrupulous mind. Oblar was born on a far southern island where he grew up under the tutelage of his father, an expert Assassin. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Joker, Logical. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 6000 sp.
Dalgal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Dalgal grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.
Motivation: He wants revenge against goblins; and meet up once more with his childhood friend
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Adventurer, Enemies. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Art, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His hair is red and curly. He is baby faced.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. Iados abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Joker, Entrepeneur, Logical. Flaws: Racist. Bonds: Adventurer. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 40 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and ruby ring (12000 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


