Dynamic Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a pastel cloak and cross-gartered blue stockings. His right hand appears badly burned and disfigured. He wears his white fur down. His thin eyebrows rest above his beady green eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a great chef.
History: Gifted from a young age, Dynamic studied abroad. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dynamic was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 100 pp. Citrine (40 gp). Jade (80 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Hematite (11 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" southern man, he dresses in collared shirts and wears a proper scarf over his head. His orange fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he would like to get married and retire
Flaws: Mundane. Bonds: Enemies, Rich, Has a crush. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp.
Fallond Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His thin eyebrows rest above his beady brown eyes.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of giants once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease, Mundane. Bonds: Rich, Enemies. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7
Possessions: 3000 gp. Rich purple corundum (900 gp). Star ruby (900 gp). Golden yellow topaz (800 gp). Jade (70 gp). Hematite (13 gp). Hematite (13 gp). Bloodstone (50 gp). Tourmaline (70 gp).
Zephan Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey cloak. His brown hair is braided into rings. His ears are large.
Personality: This man loves writing and to teach people writing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zephan hails from a village terrorized by brigands. He has had some formal writing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp.
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