Dadalan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He keeps his long red crest kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Dadalan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He also has developed a complete distrust of the Armorer profession.
History: He was born in the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
Lone Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized ruby on his right hand. His cinnamon fur is kept up in a ponytail inside a small hat. His ears are large.
Personality: He can speak with the recently deceased. He takes great joy in being the best Dilettante in town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Family. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 28000 sp. 1 Good lock. 1 Spyglass. 1 Disguise kit.
Leaf Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a longbow on his belt. He keeps his long white fur kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: Leaf was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Layabout like his mother before him.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Religious, Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. Hematite (10 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Star ruby (400 gp). 1 Minor magic item.
Faran Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright white suits and hats. His red hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves poetry and to teach people poetry more than just about anything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born several months after his father was called into army service. Faran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Faran decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Military. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (1400 gp). Jasper (40 gp). Red spinel (120 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
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