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NPC Generator

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Advanced [show]


Don Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Criminal record, Military, Debt. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Don Browning, Male Human Fighter 8
Medium (6'1") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 180 pp. Peridot (40 gp). Alexandrite (1400 gp). Star ruby (1200 gp).


Social Check DCs


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Bentley, Male Human Bard 10
Medium (5'3") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 14
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 140 pp.


Social Check DCs


Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his blue crest. His eyes are gold and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: Trynnicus was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Trynnicus Zzzxaaxthroth, Male Dragonborn Rogue 11
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A roughly beaten golden orb (170 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Whurbin's homeland. Whurbin decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted, Fighting. Bonds: Adventurer, Job, Immigrant. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Whurbin Deepdelver, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 220 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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