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NPC Generator

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Az-Adar England, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat, and is pretty ugly. He has moderate length silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Az-Adar isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. Through the years after Az-Adar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Az-Adar's father didn't care for him much, and the feeling was mutual. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Az-Adar England, Male Half-Orc Barbarian 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. Silver ewer (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). 1 Thunderstones.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with feathered hat. He has a long white beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Doctor, who enjoyed hunting, Anverth was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Persistence. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Anverth Boondiggles, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)16 (+3) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears just a pastel suit, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. He has gold eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Mreksh hails from a village terrorized by drow. His father was a soldier and died while he was still young. Mreksh was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Impulsive. Bonds: Enemies, Military, Family, Job. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Adept 16
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 35 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 12000 gp. Obsidian (8 gp). Rose (60 gp). Eye agate (8 gp). Aquamarine (900 gp). Red-brown spinel (60 gp). Lapis lazuli (8 gp). Rose (60 gp). Rhodochrosite (8 gp). Rose (60 gp). Pink pearl (60 gp). Hematite (8 gp). Freshwater pearl (8 gp). Black pearl (900 gp).


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized white coat. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Mayor, but he was a colossal failure. He has drifted from career to career and currently works as a Butcher.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Hugh Norton, Male Human Barbarian 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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