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NPC Generator

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Advanced [show]


Vanuath Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly longswords and longbows. His moppish red hair is in a traditional bowl cut. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Vanuath was born the youngest of three triplets. Vanuath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vanuath decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is unsatisfied with his job; and seeks redemption

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Vanuath Boleem, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 5000 cp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is lengthy and is close to two feet long. His eyes are green.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: He was born in a small forest village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Baker.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Gerald Mori, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Pink pearl (110 gp).


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He prefers to wear blue pants and tee shirts, and his gloved hand is found clutching a sickle. He has done his best to style his black hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Elaim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's looking for his big break

Flaws: Sensitive. Bonds: Military, Nature, Adventurer, Enemies. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Elaim Orcfoe, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His skin is also unnaturally pale. His white hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of specialists.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Mundane, Addict, Secretive. Bonds: In love. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theriatis Wasanthi, Male Elf Monk 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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