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NPC Generator

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Advanced [show]


Erias Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: He was born at the edge of vast island. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Erias Durthane, Male Dwarf Monk 9
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: Sammal was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Entrepeneur, Philantrophist, Persistence. Flaws: Addict, Lazy. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Sammal Elusive, Male Tiefling Cleric 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 sp.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple brown robe with violet stripes complete with hood. His fur is red, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Sun has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Sun Grass, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Deception +4, Stealth +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (300 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Mreksh's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Paladin 8
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Canary diamond (3000 gp). Azurite (14 gp). Star rose quartz (30 gp). Banded agate (14 gp). Red garnet (100 gp). Obsidian (14 gp).


Social Check DCs

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