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NPC Generator

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Advanced [show]


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Fletcher. He has a small bristly mustache and wavy black hair. He has amber eyes and a white hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Fletcher business at a young age. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Anselm Beckwith, Male Human Monk 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Nature +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 20000 sp. Obsidian (16 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vassago Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Apothecary and found it very stressful. He struck the Apothecary job and began his own company from there.

Motivation: Expand his business.

Ideals: Opinionated, Logical. Bonds: Attractive, Slave, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Vassago Ignominy, Male Tiefling Bard 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)18 (+4) 14 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 60 gp. 1 Masterwork studded leather.


Social Check DCs


Varis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Varis was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to unite with his brother

Ideals: Artistic, Persistence. Flaws: Addict, PTSD. Bonds: Family. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Varis Xiloscient, Male Elf Druid 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Red-brown spinel (150 gp). Violet garnet (900 gp). Hematite (11 gp). Peridot (20 gp). Azurite (11 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp).


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Engraver uniform. His brown hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He has achieved small success as a Engraver.

Motivation: To protect his home; and further expansion of business

Flaws: Insane. Bonds: Job, Enemies, Adventurer, Guardian. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Pallabar Gimlen, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 18 (+4)15 (+2)
Skills Insight +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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