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NPC Generator

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Advanced [show]


Kâka Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey cloak and cross-gartered black stockings. He wears his blonde hair down. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Kâka Hadleigh, Male Half-Orc Cleric 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs


Gargax Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His crest is cut close to his head. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Optimist, Justice. Bonds: Nature, Criminal record, Job. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Gargax Yarjerit, Male Dragonborn Warlock 13
Medium (6'7") Dragonborn, True Neutral (CR 13)
Armor Class 10
Hit Points 114 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. Alexandrite (1400 gp). Zircon (70 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: Carrie is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Carrie was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Carrie has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Carrie Mellerelel, Male Elf Rogue 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 33 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 15 (+2)18 (+4)
Skills Acrobatics +4, Performance +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +8

Possessions: 3000 gp. Blue sapphire (1600 gp). Aquamarine (1200 gp). Bloodstone (20 gp). Aquamarine (1200 gp).


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly brown, has prominent grey streaks. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. Theodoric was born on a far western island where he grew up under the tutelage of his mother, an expert Spice Merchant. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Theodoric Colton, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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