Chem Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His brown hair has been sun bleached extensively. This gold eyed northerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption
Ideals: Joker. Flaws: Shy, Greedy. Bonds: Nature, Criminal record. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Goblin, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 60000 cp.
Dûsh Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Nature, Poor. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 17000 sp. 1 Minor magic item.
Adrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a hunchback. His crest is greying and his face has many wrinkles. His thin eyebrows rest above his beady gold eyes.
Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Engraver business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 5 years.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Job, Military. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnoll, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Cloth of gold vestments (130 gp). An abacus with copper, silver and gold markers (130 gp). Sapphire pendant on gold chain (2100 gp). Silver comb with moonstones (800 gp). Silver ewer (70 gp). Sapphire pendant on gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is silver and curly. His green unseeing eyes seem to look past you.
Personality: Thorin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
