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NPC Generator

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Advanced [show]


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his mace. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Joker, Justice. Bonds: Religious, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Marleigh, Male Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Sapply Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: Eccentric and domineering, Sapply will drive conversation. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Adventurer. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sapply Pingun, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Giant, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Melech Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a slaver, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Melech was born on a far western mountains where he grew up under the tutelage of his father, an expert Healer. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Melech Instinct, Male Tiefling Aristocrat 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Conrad Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with green stripes complete with hood. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Flaws: Ugly. Bonds: Job, Nature, Rich, Enemies. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Conrad Alton, Male Human Monk 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2000 gp.


Social Check DCs

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