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NPC Generator

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Advanced [show]


Tordek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: Tordek wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Tordek studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Tordek Gorunn, Male Dwarf Rogue 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 67 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 21 (+5)10 (+0) 16 (+3)9 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Arnold Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a black suit, green shirt, and blue tie and is in decent physical shape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Family, Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Arnold Connors, Male Half-Elf Bard 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 8 (-1)17 (+3)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a tan scarf. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Beiro Selevarun, Male Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 17 (+3)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Breastplate.


Social Check DCs


Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fancy white suit. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Cockaby Pingun, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Rock crystal (70 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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