Dworic Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear brown tank tops with blue pants. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Dworic isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He also has developed a complete distrust of the Brewer profession.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He became a Merchant soon after.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Impeccable. Bonds: Attractive, Job, Military, Enemies. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Just what you see.
Orryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his greatsword. He has no hair. His eyes are likewise green.
Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 54 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1100 gp.
Orsik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" western man, he sports pastel clothing, slightly heavier than average wear. He keeps his silver hair in a pixie cut. His eyes are amber and beady.
Personality: He is overprotective of those who hire his services. A true patriot, Orsik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. When Orsik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Ugly. Bonds: Guardian, Military, Religious, Mentor. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Violet garnet (300 gp). Bloodstone (80 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
Ûggû Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man sports blue clothing, slightly heavier than average wear, and sports empty pouches on his belt. With a patchy red beard and wild red hair. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. Fiery yellow corundum (400 gp). Jasper (80 gp). Rock crystal (80 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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