Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, white shirt, and black tie. His gold crest is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.
Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor, Family. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 13)
Armor Class 13
Hit Points 114 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: Obsidian (14 gp). Alexandrite (1200 gp). Carnelian (60 gp). Black pearl (1200 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky yellow painted plate armor, and a wedding ring on his left hand. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Impulsive. Bonds: In love, Adventurer, Attractive. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. Eye agate (7 gp). Tourmaline (40 gp). Black star sapphire (1400 gp).
Bucklal Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bucklal is combative with any and all who dare try his patience in the slightest.
History: He was raised in a desert tribe. After coming to the age of reason, Bucklal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 gp.
Reynard Harlow, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp.
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