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NPC Generator

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Advanced [show]


Brottor Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His black hair is thinning but still full. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: Brottor was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he desires power and/or immortality

Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Brottor Lutgehr, Male Dwarf Druid 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 160 pp.


Social Check DCs


Dworic Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet tunic with tan highlights, and long pastel pants that bunch up around his shoes. His red hair is knotted and matted. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was raised in a white middle class family as the only child. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dworic's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Dworic Stoutale, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. With bright silver hair and a scraggly beard. His gray eyes peer out from beneath his small black hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and to settle down with his crush

Ideals: Disciplined. Bonds: Poor, Has a crush, Immigrant, Family. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Bucklal Honeypot, Male Halfling Commoner 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Tanglar Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. His hair is blonde and very short. His gray eyes dart from person to person.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Tanglar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Tanglar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tanglar's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Layabout.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Tanglar Roscoe, Male Half-Orc Ranger 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)8 (-1) 18 (+4)12 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp. 1 Small steel mirror.


Social Check DCs

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