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NPC Generator

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Advanced [show]


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is bristling with hidden weapons, mostly scimitars and monstrous two handed axes. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and his relatives are trying to arrange a marriage

Flaws: Ugly, Addict. Bonds: Criminal record, Family, Immigrant. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Oren Jamjar, Male Halfling Expert 9
Small (3'3") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. Black pearl (700 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is thinning but still full. His red eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Sage. He was granted arcane powers by his dying brother.

Motivation: To be a Navigator again.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Balam Rise, Male Tiefling Monk 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)19 (+4)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 50000 cp. Iolite (20 gp). Golden yellow topaz (900 gp).


Social Check DCs


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. His eyes are likewise brown.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Shy, Selfish, Ugly. Bonds: Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Veit Torunn, Male Dwarf Wizard 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 10 (+0)6 (-2)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Red spinel (80 gp). White pearl (80 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He sports tan clothing, slightly heavier than average wear. His hair is short and golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Bilbron grew up listening to his mother's many stories. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Scribe

Voice: American accent

Attributes [hide]

Bilbron Ironhide, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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