Nalral Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nalral hails from a village terrorized by brigands. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Justice, Fighting, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. 1 Darkwood Buckler.
Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red crest is smooth and relatively long. His eyes are red and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with singing.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Artistic, Impeccable. Flaws: Ugly, Disease. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Moss agate (5 gp). Black pearl (600 gp). Black pearl (600 gp).
Quarethon Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man likes to wear ponchos typically of a light black in addition to tight pants. He keeps his black crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He hasn't been sleeping well lately.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Has a crush, Criminal record, Family. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp.
Kelter Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black trousers with tan and red striped suspenders. He wears various colorful collared shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Selfish. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver comb with moonstones (200 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (900 gp).
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