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NPC Generator

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Advanced [show]


Pirithin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a kukri on his belt. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.

History: Born to a Spice Merchant, his mother struggled to pay the bills. In his 10th year, his parents were killed by a gnolls raid, leaving Pirithin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pirithin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Fighting. Bonds: Immigrant, Attractive, Poor, Enemies. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Pirithin Brushgather, Male Halfling Bard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ishgha Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his sickle always slung over his shoulder. He is physically well-built. His moppish golden hair is in a traditional bowl cut. He has amber eyes and a pastel hat with a white feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small plains village. Ishgha liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Flaws: Terse. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Ruler

Voice: French accent

Attributes [hide]

Ishgha Snowdon, Male Half-Orc Barbarian 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Disease, Lazy, Antagonistic. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Dain Dankil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Percival Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears green leather gloves, a green jacket, and tight pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 3 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and expand his business

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Percival Garrick, Male Human Wizard 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 1700 gp. Jet (150 gp). Emerald (900 gp). Banded agate (14 gp). Alexandrite (1600 gp).


Social Check DCs

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