Windy In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin pastel vertical stripes and tan pants. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. He wears a colorful flower in his gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ar-Gul Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'10" western man, he has the majority of his body covered in plate. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Map Maker like his father before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 8000 sp. 1 Minor magic item.
Fonkin Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Fonkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Insane. Bonds: Attractive, Guardian, Family, Mentor. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Robert Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his brown robe and is in decent physical shape. His hair, while still mostly chestnut, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He would like to get married and retire.
Ideals: Justice, Fighting, Artistic. Bonds: Attractive, Has a crush. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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