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Sindri Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length red hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sindri took refuge in the large cave and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sindri Pilwicken, Male Gnome Aristocrat 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Perception +9, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 1 Medium magic item.


Social Check DCs


Ugol Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Ugol was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ugol's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by drow. Ugol was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Ugol Appleton, Male Half-Orc Druid 4
Medium (6'5") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 18000 cp.


Social Check DCs


Brottor Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. With bright brown hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Roofer father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Brottor Helcral, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Alexandrite (300 gp). Malachite (14 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Smoky quartz (50 gp).


Social Check DCs


Thamuz Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy black hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many brigands want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Nature. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Thamuz Larceny, Male Tiefling Commoner 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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