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Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear green pants and tee shirts. His red fur is kept up in a ponytail inside a wide-brimmed hat. He has copper eyes and a green hat with a blue feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Great lived on a farm with his mother, near the main road leading to a nearby town. Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed. Bonds: Job, Family, Criminal record. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Great Thundercloud, Male Tabaxi Cleric 16
Medium (6'8") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 15 (+2)18 (+4)
Skills Performance +9, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Star ruby (1400 gp). Onyx (70 gp). Citrine (70 gp). White pearl (90 gp). Alexandrite (1400 gp). Onyx (70 gp). Violet garnet (1400 gp). Eye agate (4 gp). Black pearl (1400 gp). Golden pearl (90 gp). Jet (90 gp). Sard (70 gp). Black pearl (1400 gp). Moonstone (70 gp). Rich purple corundum (1400 gp). Sard (70 gp). Blue quartz (4 gp). Sard (70 gp). Freshwater pearl (4 gp). Hematite (4 gp). Onyx (70 gp). Zircon (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mantus Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green cloak and cross-gartered pastel stockings. His brown hair is still thick. His thin eyebrows rest above his beady silver eyes.

Personality: Calm and collected, he is a well trained Spy. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Mantus took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Rich. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Mantus Serenity, Male Tiefling Warrior 12
Medium (6'0") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 98 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 300 pp. Chrysoberyl (160 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His eyes are likewise hazel.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has worked as a Guard like his father before him.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Military, Rich. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Morkral Gorunn, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp.


Social Check DCs


Caeldrim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear green pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Marshal for hire.

Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Religious, Family. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Caeldrim Sylvaranth, Male Elf Cleric 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 6000 cp.


Social Check DCs

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