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NPC Generator

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Advanced [show]


Trym Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his scimitar. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Trym Suithrasas, Male Half-Elf Warlock 3
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Erky Dunben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan cloak and cross-gartered violet stockings. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Glassblower, Erky learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Glassblower job and began his own company from there.

Motivation: Wants to open a new tavern; and retire the richest man in the west

Ideals: Optimist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Erky Dunben, Male Gnome Monk 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)17 (+3) 18 (+4)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Abyssal, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red leather gloves, a red jacket, and tight pants. His fur is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Dilettante, who enjoyed hunting, Spear was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Spear Timber, Male Tabaxi Fighter 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp. Lapis lazuli (15 gp). Violet garnet (1200 gp). Tourmaline (80 gp). Jade (80 gp).


Social Check DCs


Percival Upton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His silver hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Percival was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Percival Upton, Male Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Athletics +2, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. Azurite (5 gp).


Social Check DCs

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