Frederick Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, he is not a threatening figure. He sports a flattop hair cut. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He moves from town to town, unable to find a place to settle.
Motivation: Half-Elven compassion; and to clean up the streets
Flaws: Selfish, Racist. Bonds: Rich, Guardian, Immigrant. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 sp.
Naeris Floshem, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His red hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: To end his boredom; and he has money and likes to spend it
Flaws: Shy, Mundane. Bonds: Attractive, Job, Rich, Family. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Dean Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Butcher uniform. His hair is chestnut, silky, and of moderate length. He has violet eyes and a tan hat with a red feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Shoemaker again; and to find somewhere to settle down
Flaws: Addict, Mundane. Bonds: Job, Attractive, Nature. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Shane Vance, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, black, dusty cloak. He keeps his red hair in a flapper bob. His eyes are likewise violet.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the large cave and found the beat up scythe and armor he uses now. He now mingles about in high society.
Motivation: To be a Glassblower again; and money/treasure
Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Job. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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