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Advanced [show]


Art Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His beige fur is singed and shortened. His amber eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in flail use. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Art Wind, Male Tabaxi Barbarian 18
Medium (6'8") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 155 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +6, Survival +10
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2

Possessions: 17000 gp. Moss agate (14 gp). Rhodochrosite (14 gp). Rhodochrosite (14 gp). Red-brown spinel (60 gp). Violet garnet (1100 gp). Bloodstone (60 gp). Banded agate (14 gp). Jasper (60 gp). Blue quartz (14 gp). Citrine (60 gp). Red garnet (60 gp). Red garnet (60 gp). Black pearl (1100 gp). Lapis lazuli (14 gp). Tourmaline (60 gp). Lapis lazuli (14 gp). Alexandrite (1100 gp). Hematite (14 gp). Fire opal (900 gp). Eye agate (14 gp). Fire opal (900 gp). 1 Major magic item.


Social Check DCs


Gilthur Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings, and carries bows. He has a long red beard with little hanging trinkets. He has amber eyes.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gilthur was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilthur was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Enemies, Family. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Gilthur Daraln, Male Dwarf Druid 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Rael Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple grey line shooting up and back down. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Military. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Rael Rothenel, Male Elf Ranger 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Depressed, Insane, Mundane. Bonds: Immigrant. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Dain Loderr, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 20 (+5)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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