Spring Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a brown costume with the symbols of the four houses of cards on his torso. He keeps his long gray fur kept up in a rat tail. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. Spring is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a Bowyer, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and doesn't want to be a sage and was forced into it by his family
Ideals: Fighting. Flaws: Addict. Bonds: Family, Poor, Slave. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 68 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Golden yellow topaz (1300 gp). Deep green spinel (100 gp). Emerald (1500 gp). Tiger eye turquoise (10 gp). Red spinel (100 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felgrat Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky brown painted plate armor. His auburn hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: Felgrat was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Nirgel Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His blue hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Slave. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp. 1 Minor magic item.
Silvo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His red hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker black hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Silvo lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Depressed. Bonds: Rich, Family, Military, Religious. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic, Ignan, Giant
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (700 gp).
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