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NPC Generator

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Advanced [show]


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his white hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: He got into the Herbalist business at a young age. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Herbalist.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Slave. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Everleigh, Male Human Druid 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of magic around his neck, and a greataxe on his belt. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a minor phobia of water and hates getting wet.

History: Gardain lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and he feels threatened by others

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Gardain Bloodkith, Male Dwarf Expert 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 18 (+4)7 (-2)
Skills Performance +0, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Shag Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has shaved his head bald. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shag Dalton, Male Half-Orc Expert 10
Medium (6'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flak Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Flak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic, Opinionated. Bonds: Religious, Mentor, Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Flak Atherton, Male Half-Orc Paladin 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. Banded agate (14 gp). Rhodochrosite (14 gp).


Social Check DCs

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