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NPC Generator

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Advanced [show]


Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his copper crest up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Justice, Optimist. Flaws: Depressed. Bonds: Military, Guardian. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Ildrex Imbixtellrhyst, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 80 pp. Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Hematite (11 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man likes to wear ponchos typically of a light tan in addition to tight pants. His brown hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.

History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and regain custody of his daughter

Ideals: Athletic. Flaws: Selfish. Bonds: Criminal record, Family, Adventurer, Enemies. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Stannor Wildcloak, Male Halfling Monk 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)17 (+3) 12 (+1)8 (-1)
Skills Intimidation +1, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Brewer, but he got bored and became a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: Many orcs want him driven away; and seeks redemption

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Criminal record, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Arannis Xiloscient, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2000 cp.


Social Check DCs


Aramil Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet shirt with thin brown vertical stripes and green pants. His silver hair is kept up in a ponytail inside a broad hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Adventurer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Shy, Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Aramil Markum, Male Half-Elf Warrior 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 150 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)19 (+4) 12 (+1)15 (+2)
Skills Nature +9, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Giant, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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