Chem Skill, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Gardener uniform. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Interpreter, who enjoyed hunting, Chem was taken on many hunting expeditions. Chem liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 9 years.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane. Bonds: Job, Religious, Nature. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Mormo Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear tan tank tops with brown pants. His black hair is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.
History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Jet (90 gp). 1 Chain shirt. 1 Breastplate.
Bundrigo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Immigrant, Job. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: Black pearl (700 gp). Golden yellow topaz (700 gp). Rose (50 gp). Smoky quartz (50 gp). 1 Masterwork Common Melee.
Adran Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Glassblower, who enjoyed hunting, Adran was taken on many hunting expeditions. He worked as a nervous Dyer and found it very stressful. He now owns his own business.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Silver ewer (40 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


