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NPC Generator

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Advanced [show]


Olunt Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and many dire rats want him driven away

Ideals: Justice, Persistence. Flaws: Ugly, Shy, Disease. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Olunt Rakankrak, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Tarhun Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light black in addition to tight pants. He wears a small hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, his parents were killed by a dire rats raid, leaving Tarhun alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Tarhun Sumnarghthrysh, Male Dragonborn Barbarian 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Solomon Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is red and curly. He has green eyes.

Personality: He is extraordinarily eccentric. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Shipwright soon after.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Ridley, Male Human Monk 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He keeps his long golden hair kept up in a rat tail. His green eyes peer out from beneath his top green hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Sindri Tarkelby, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs

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