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NPC Generator

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Advanced [show]


Ralf Kimberly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with blue pants. His long red hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Athletic, Gifted. Flaws: Shy, Insomniac, Fearful. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Ralf Kimberly, Male Human Warrior 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Mercenary profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Fonkin Tarkelby, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His black hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Delebean was born the youngest of three triplets. His childhood dream was to be a Laborer, but he was a colossal failure. He has drifted from career to career and currently works as a Knight.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Delebean Folkor, Male Gnome Paladin 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 18 (+4)17 (+3)
Skills Arcana +2, Insight +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp.


Social Check DCs


Joser Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Joser hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of illithids

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Enemies, Criminal record. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Joser Tosscobble, Male Halfling Ranger 14
Small (3'1") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 84 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (600 gp). Jeweled gold crown (8000 gp). Solid gold idol (800 gp). Silver comb with moonstones (400 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item.


Social Check DCs

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