Marbas Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a scimitar on his belt. His purple hair is thinning but still full. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Marbas was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 22 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Arjhan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying black crest a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Flaws: Secretive. Bonds: Rich, Criminal record, Job. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Valafar Pain, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely blue suit with grey socks and a vest with buckled shoes. He keeps his brown hair in a flapper bob. His eyes are gold.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Valafar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Military. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (150 gp).
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a simple pastel robe with green stripes complete with hood. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of giants once and for all.
History: He was born in the north. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Black opal (1000 gp). Blue star sapphire (1000 gp). Violet garnet (700 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


