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NPC Generator

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Advanced [show]


Arnold Braxton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Religious, Rich, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Arnold Braxton, Male Human Barbarian 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Jade (120 gp).


Social Check DCs


Donaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His crest is short and silver. His gold eyes are slightly larger than normal.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He is unsatisfied with his job; and to be a herbalist again

Ideals: Persistence. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Donaar Hshhsstoroth, Male Dragonborn Adept 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)11 (+0) 16 (+3)18 (+4)
Skills Athletics +7, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp. Emerald (600 gp). Amethyst (160 gp). Carnelian (70 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Mûzglob has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Mûzglob Clare, Male Half-Orc Ranger 15
Medium (5'5") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 18 (+4)17 (+3)
Skills Medicine +9, Survival +9
Senses Passive Perception 14
Languages Common, Orc, Draconic, Elven, Auran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702111

Possessions: 6000 gp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Banded agate (14 gp). Rhodochrosite (14 gp). Banded agate (14 gp). Aquamarine (400 gp). Blue star sapphire (800 gp). Malachite (14 gp). Chrysoberyl (140 gp). Peridot (30 gp). Black pearl (400 gp). Citrine (30 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Jet (140 gp). Chrysoprase (30 gp). Red spinel (140 gp).


Social Check DCs


Mozikth Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man likes to wear tan tank tops with black pants. His clothes are grease stained in places. He has wavy blue crest. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mozikth's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Mozikth Pyraxtallinost, Male Dragonborn Adept 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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