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NPC Generator

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Advanced [show]


Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He keeps his blue crest in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Dadalan Wivvyrholdalphiax, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)18 (+4) 11 (+0)14 (+2)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 900 sp.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy violet pantaloons and a tan scarf. His long white fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Crown-heir business at a young age. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Pacifist, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Flame In the Wind, Male Tabaxi Druid 8
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. Violet garnet (600 gp). Amber (60 gp).


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly spears and greatswords. His auburn hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Layabout, who enjoyed hunting, Gerbo was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Joker. Bonds: Attractive, Criminal record, Rich, Nature, Immigrant. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Peridot (50 gp). Violet garnet (1100 gp).


Social Check DCs


Alston Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Locksmith profession.

History: His mother raised him in a mountain cabin. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 9 years.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Shy, Insane. Bonds: Job, Nature, Rich. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Alston Miggledy, Male Gnome Bard 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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