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NPC Generator

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Advanced [show]


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has silver hair. He has green eyes and a tan hat with a yellow feather.

Personality: Eccentric and domineering, Randal will drive conversation. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Hedonist, PTSD. Bonds: Adventurer, Military. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Melancon, Male Human Monk 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Jabbie took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Jabbie and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Bard 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Baern Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Addict, Insane, Disease. Bonds: Family. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Baern Strakeln, Male Dwarf Adept 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in earthy colors with a black and violet handkerchief worn on his right side. His skin is also unnaturally pale. He has a long blonde beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Hobart was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Military, Debt. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Hobart Goodbarrel, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. Sardonyx (70 gp). Blue star sapphire (1600 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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