Guy Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head. He has styled his chestnut hair well, parting it to the left. His violet eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Impulsive. Bonds: Military, In love, Guardian. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (8 gp). Moss agate (8 gp). Blue quartz (8 gp). 1 Chain shirt. 1 Darkwood Buckler.
Randal Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and tan robe with the hood down. He has styled his brown hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Masterwork studded leather.
Igden Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large yellow mantle and cape that has been intricately interwoven into his grey robe. With bright silver hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful wizard made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He became a Body Guard soon after.
Motivation: Gnomish compassion.
Ideals: Athletic. Flaws: Addict, Racist. Bonds: Job, Mentor. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. Violet garnet (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Harbek Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair is matted, messy, and big. He wears an eyepatch.
Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Harbek was born the youngest of three triplets. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Religious, Family. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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