Amnon Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly daggers and quarterstaffs. His dark red hair is smooth and relatively long. His gold eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Addict, Impulsive. Bonds: Rich, Criminal record, Mentor. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 87 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 500 pp. Tourmaline (80 gp). Rose (70 gp). Blue sapphire (500 gp). Fiery yellow corundum (500 gp). Black pearl (500 gp). Zircon (70 gp). Rhodochrosite (11 gp). Deep blue spinel (500 gp). Malachite (11 gp). 1 Medium magic item.
Pandjed Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with red and grey striped suspenders. He wears various colorful collared shirts. He has red crest. His fierce gold eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Pandjed lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Shy. Bonds: Immigrant, Family, Job. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 60000 cp. Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Trail Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has moderate length red fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 77 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 340 pp. Jade (50 gp). Rhodochrosite (8 gp).
Kody Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Mayor business at a young age. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Entrepeneur, Joker, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!

