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NPC Generator

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Advanced [show]


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Extrovert. Flaws: Insane. Bonds: Adventurer, Criminal record, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Uraim Trueblood, Male Dwarf Cleric 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp. Freshwater pearl (8 gp).


Social Check DCs


Adran Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His blonde hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: Adran is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Knight mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic, Disease. Bonds: Poor, Religious. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Adran Wilmont, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Silvo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and is wearing a long, tan, dusty cloak. His right leg appears badly burned and disfigured. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. Silvo was born on a far southern desert where he grew up under the tutelage of his mother, an expert Dilettante. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Immigrant, Religious. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Silvo Smoothhands, Male Halfling Rogue 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries a battered flail and tarnished greatsword as well. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Randal Gracey, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs

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