Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Beverly, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He keeps his brown hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heward hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in flail use. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Heward Beverly, Male Human Commoner 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His brown hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and he feels threatened by others

Flaws: Mundane, Fearful. Bonds: Rich, Mentor, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp.


Social Check DCs


Barendd Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a grey wide-brimmed hat and grey clothes. His clothes are grease stained in places. His red hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To be a Gardener again.

Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Barendd Daraln, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Solomon Ansley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports red clothing, slightly heavier than average wear. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Secretive. Bonds: Job, Rich, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Ansley, Male Human Cleric 6
Medium (5'10") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Golden yellow topaz (1300 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs

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