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NPC Generator

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Advanced [show]


Rolf Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears violet trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 7 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Bonds: Immigrant, Nature, Criminal record. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Rolf Raethran, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Trynnicus Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and tends to wear a brown poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Insane. Bonds: Guardian, Nature. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Trynnicus Mohradyllion, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Two Llamas Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with broad hat. He wears a colorful flower in his red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Religious. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Two Llamas Of Ivory, Male Tabaxi Warrior 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6

Possessions: 8000 sp. Blue quartz (6 gp). Blue quartz (6 gp). Emerald (1400 gp).


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a grey suit. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Shepherd has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Tod Littlefoot, Male Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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