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NPC Generator

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Advanced [show]


Purson Faith, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His brown hair is kept up in a ponytail inside a top hat. His silver eyes peer out from beneath his top tan hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Purson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly. Bonds: Nature, Family, Poor, Military. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Purson Faith, Male Tiefling Druid 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)19 (+4)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Crowbar.


Social Check DCs


Delg Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Bricklayer. His hair is short and auburn. His thin eyebrows rest above his beady violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Bricklayer and found it very stressful. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Delg Aranore, Male Dwarf Wizard 11
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Ogg Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear yellow tank tops with grey pants. He has wavy silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ogg took refuge in the ruined castle and found the beat up club and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Mentor, Military. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Ogg Beverly, Male Half-Orc Commoner 5
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Davenport, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he is generally shirtless and showing off his tattooed chest. His red hair is singed and shortened. His fierce hazel eyes like to dwell on things.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Adventurer, Criminal record, Nature. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Davenport, Male Human Commoner 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Jasper (20 gp).


Social Check DCs

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