Mreksh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His crest is gold, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Laborer profession.
History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Masseuse like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 6000 sp. Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp).
Gell Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with grey pants. His red hair is thinning but still full. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west to a Carter, Gell learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Impulsive. Bonds: Nature, Job, Rich. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 100 pp. Citrine (60 gp). Red-brown spinel (130 gp). Moss agate (8 gp). Hematite (8 gp). Violet garnet (500 gp). Blue star sapphire (1400 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Brown-green garnet (130 gp).
Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his white robe, and sports empty pouches on his belt. His silver hair has been sun bleached extensively. His brown eyes peer out from beneath his deerstalker green hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. Fulbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fulbar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Lapis lazuli (12 gp). Pink pearl (110 gp). Tiger eye turquoise (12 gp). Black star sapphire (1600 gp). Malachite (12 gp). Silver pearl (110 gp). Iolite (20 gp). Alexandrite (900 gp). Chrysoprase (20 gp). Red-brown spinel (110 gp). Rhodochrosite (12 gp). Smoky quartz (20 gp). Golden yellow topaz (900 gp). Moonstone (20 gp). 1 Minor magic item.
Roland Paxton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy green suit. He is an epitome of beauty. His golden hair is heavily combed to the right. His fierce brown eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Detective.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Professionalism. Flaws: Shy, Depressed. Bonds: Attractive, Military, Job. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp.
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