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NPC Generator

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Advanced [show]


Habor Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Habor Ideal, Male Tiefling Monk 4
Medium (6'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)17 (+3) 14 (+2)19 (+4)
Skills Investigation +5, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Aquamarine (1100 gp).


Social Check DCs


Reirak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Disciplined, Impeccable. Flaws: Fearful, Disease. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Reirak Frostbeard, Male Dwarf Fighter 11
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 9 (-1)12 (+1)
Skills History +8, Religion +8
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Goblin, Auran, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (6 gp). Carnelian (40 gp). Lapis lazuli (6 gp). Blue quartz (6 gp). Silver pearl (90 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Nicor Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Healer, Nicor learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicor Larceny, Male Tiefling Druid 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Enialis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and white tie. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his red hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Enialis Ofandrus, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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