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NPC Generator

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Advanced [show]


Damien Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His silver hair, when down, is lengthy. He has amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Damien was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He now owns his own business.

Motivation: Sabotage a competitor; and to be a knight again

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Damien Deephollow, Male Halfling Fighter 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 92 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +7, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 6000 gp. Onyx (80 gp). Jet (60 gp). Amethyst (60 gp). Moss agate (10 gp). Red garnet (60 gp). Hematite (10 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Rhodochrosite (10 gp).


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a red costume with the symbols of the sun god on his torso. He has a hunchback. His red hair is lengthy and is close to two feet long. He has blue eyes and a red hat with a blue feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Family. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Patrick Brandon, Male Human Warrior 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Arumawann Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. This brown eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast plains. Arumawann liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Arumawann Beren, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Westcott, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His long blonde hair is drawn into a two foot long braid. He has green eyes and a brown hat with a red feather.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Laborer, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Guardian, Mentor, Nature. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Jocelyn Westcott, Male Human Barbarian 9
Medium (6'3") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 92 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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