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NPC Generator

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Advanced [show]


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his auburn hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Stableman business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the large cave and found the beat up warhammer and armor he uses now. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Flaws: Secretive. Bonds: Rich, Family, Job, Nature. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Cromwell, Male Human Expert 6
Medium (6'6") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel shirt with thin blue vertical stripes and green pants. His hair is short and brown. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Athletic, Pacifist. Flaws: Mundane. Bonds: Job, Family. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Gimble Pingun, Male Gnome Ranger 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 80 pp.


Social Check DCs


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this northern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: Bucklal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He is a Succubi in disguise. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Bucklal Quickstep, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Krakhorn Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black, dusty cloak. His auburn hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted, Athletic. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Krakhorn Benson, Male Half-Orc Warrior 3
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 3 Acid flasks. 1 Antitoxin.


Social Check DCs

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