Koth Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Sage. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Koth was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert, Artistic. Flaws: Shy, Secretive. Bonds: Job. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Reynard Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: Violet garnet (900 gp). Star rose quartz (20 gp). Black pearl (900 gp). Iolite (20 gp). 1 Bullseye lantern. 1 Silver holy symbol. 1 Magnifying glass.
Sammal Art, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple brown robe with black stripes complete with hood. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are black.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Sammal studied abroad. Sammal was born on a far northern desert where he grew up under the tutelage of his mother, an expert Shipwright. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Tiefling people; and retire the richest man in the north
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Nature, Immigrant. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 84 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 100 pp. Coral (100 gp). Hematite (11 gp). Rich purple corundum (1400 gp). Freshwater pearl (11 gp). Black pearl (300 gp). Malachite (11 gp). Aquamarine (300 gp).
Alston Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly longswords and lances. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Alston does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Depressed. Bonds: Criminal record, Military, Rich. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 gp.
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