Kody Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair is braided into rings. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Jeweler and found it very stressful. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and wants his loneliness to end
Bonds: Rich, Attractive, Job, Adventurer, Has a crush. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 91 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Jade (110 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). White opal (800 gp). 1 Medium magic item.
Tûmhom Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He sports a flattop hair cut. His hazel eyes peer out from beneath his deerstalker white hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down.
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 5000 sp. Old masterpiece painting (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A small bag of saffron. (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He wears his scarlet crest up. His eyes are red and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born in the north. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Adventurer, Immigrant, Enemies, Religious. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Blue quartz (14 gp). Rose (70 gp). Malachite (14 gp). Jasper (70 gp). Pink pearl (110 gp). Onyx (70 gp). Banded agate (14 gp).
Nuraval Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He sports a long white beard, and similarly colored long hair. He has gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Nuraval was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Military, Immigrant. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp. 3 Thunderstones.
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