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NPC Generator

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Advanced [show]


Ûshbaka Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Ûshbaka liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûshbaka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Nature. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Ûshbaka Hamilton, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 6000 sp. Amber (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Random, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He dresses like a well dressed Carpenter does. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Herbalist, but he was a colossal failure. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Nirgel Random, Male Tiefling Druid 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Thorin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Philantrophist. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Thorin Bloodkith, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 18 (+4)8 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 9000 cp. 3 Alchemist’s fire.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His white fur is braided into rings. His copper eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west to a Banker, Seven learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Banker job and began his own company from there.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Job. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Seven In the Wind, Male Tabaxi Rogue 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)12 (+1) 14 (+2)19 (+4)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5

Possessions: 80 gp.


Social Check DCs

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