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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cockaby Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a violet suit, white shirt, and brown tie. His blonde hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cockaby was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Glassblower. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Guardian. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Cockaby Offund, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. A delicate brass dragon egg (80 gp). 1 Minor magic item.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His hair is silver and curly. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted, Impeccable. Bonds: Poor, Military, Adventurer, Slave. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Oloric Battlehammer, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 310 gp.


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Crampernap studied abroad. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Immigrant. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Crampernap Sympony, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 31000 sp. Amethyst (60 gp). Aquamarine (1000 gp). White opal (1000 gp). Malachite (12 gp).


Social Check DCs


Shamash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear flannel. His gold crest is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: He was born in the west. Through the years after Shamash was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shamash's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Shamash Fharngnarthnost, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp. Moonstone (40 gp). Hematite (9 gp).


Social Check DCs

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